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Being meta definition
Being meta definition










The verb "to metagame" means to tailor your own choices to be effective against whatever you expect to be prevalent in the metagame that you will be playing in. A shorthand and non-technical way of asking the question of "what is the metagame?" would simply be "what lists are people playing and how common are they?" The system could be very small (the local metagame of a specific at-home play group) all the way up to global, the set of all people currently playing the game. To me, "the metagame" simply represents the set of what is currently being played (and how prevalent those choices are) within a given system. This is actually quite the opposite definition to what I am used to. I'm thinking "to metagame" simply is to strive to find the absolute most powerful option, or one of the most powerful options, regardless of other factors. And then you see thousands of people trying those same "builds" of items and tactics in normal play, normally with horrible results

BEING META DEFINITION PRO

You always see that one pro player in the big world tournament that uses a Hero with a set of Items totally different of how its played, and normally they used that new strategy with good results because they are pro-players for a reason.

being meta definition

I saw this a lot in Warmahordes where once a particular list won a big tournament, you would see it (or slight variations of it) on regular game nights as people wanted to naturally use a list that was "proven" to do well. The "meta" effect here became that even if you had no interest in the competitive scene and netlisting, you would often end up facing them anyways as word quickly spread that they were "the best" as shown by winning major events. However, it's often that the regional and internet/international meta will bleed into everything else, as people see X list wins a big tournament and suddenly all the powergamers, at all levels, will start adapting and using it, so you end up seeing the big name tournament lists in everyday play at the local game store because someone read online that it was "the best". Much like you have the "internet" meta which is what you typically see on forums people theorycrafting what lists are the "best" in general (typically using big international tournaments as guidelines), Regional which is what you often see at regional tournaments, and then local which tends to be the least cared about and generally the most relevant as it's what you normally see at your own store/group and such the one most likely to influence your lists if you aren't going to the Regional or International scene. TL:DR - the meta - at whatever level you are talking - is the broadly accepted wisdom on the best way to play, from rules interpretations to list building.įor me, "meta" is generally the trends of the game, at various levels of play. These same players can go to a tournament the next year and get thumped by a different group of guys. In short, you have to run as fast as you can to stay in the same place - (it's just another way of saying survival of the fittest.) There's a concept in evolutionary biology called the Red Queen Hypothesis. New releases and FAQ s and TO rulings all constantly change it. The meta has spread from the 'other guys' to your area. They then adapt their choices and playstyle to try and prevent that happening again. They have their refined lists, their tactics are solid, and they head off to the tournament and get their arses handed to them from a group from further up the motorway.

being meta definition being meta definition

So for example, if your club is heavily tournament based, then players will likely spend their time practising and tinkering in preparation for the next big tournament.

being meta definition

if your local group decide they think that the reinforcement points idea is crappy, then you'd expect to see a prevalence of armies or units that get the most bang for buck out of not having to pay it.īut even with absolute total vanilla RAW, you'll still see variations. Some will see more game time, some will see less. So for example if your local group house rule on something, that may well affect the practical use of certain units. "Meta" is the way the game is played at whatever level, which is broadly a way of saying what tactics and units get seen the most.










Being meta definition